Shortly after the release of Razer’s Snap Tap feature in its Huntsman V3 keyboard line, Valve has swiftly banned it in a recent CS2 update. Snap Tap, a feature eliminating human error in counter-strafing, gave players an advantage in gunfights. While controversial, many players in the CS2 esports scene were already using Snap Tap to gain a competitive edge.
Valve Bans Snap Tap from CS2
Valve took quick action to prohibit Snap Tap before its widespread use in the game. The latest CS2 update, released recently, stated that “players suspected of automating multiple player actions from a single game input may be kicked from their match,” with Valve urging players to disable the Snap Tap feature on their keyboards before playing. It’s important to note that these changes only apply to Valve Official Servers, so FACEIT CS2 players can still utilize this feature for now.
The ban on Snap Tap has been generally well-received by the community. Many believe it lowered the skill ceiling in CS2 by removing a significant element of player development. Additionally, as it was only available on a specific keyboard line, it created a pay-to-win scenario, contradicting the competitive integrity of CS2.
Jump Throw Binds Banned in New CS2 Update
Following the ban on Snap Tap in the new CS2 update, another casualty has been caught in the crossfire. CS2 jump throw binds have also been banned from Valve Official Servers, aiming to prevent accidental infractions as the game detects multiple inputs simultaneously. Mirage CT-side window players are likely to benefit as Ts may struggle with missed window smokes.
The removal of jump throw binds, a key aspect of high-level Counter-Strike gameplay, has received backlash from the community. This change will likely lead to chaos in utility usage at the top level. Valve’s decision to implement this change just two days before the start of the Perfect World Shanghai Major 2024 Closed Qualifiers could result in significant disruption.
VacNet 3.0 Now Testing
In the latest CS2 update patch notes, Valve announced the commencement of initial testing for VacNet 3.0 on a limited set of matches. While the specifics are unclear, this development signals progress in addressing CS2’s cheating issue. It may take some time before the full benefits of this testing become apparent.