Gaming giant Ubisoft continues to face troubles and implement cost-cutting measures, with an additional 45 redundancies globally across various side-roles within the company’s global publishing and Asia-Pacific divisions. This comes after laying off over 1000 employees in the past year as part of an ongoing effort to improve efficiency.
A representative speaking to Gamespot confirmed the layoffs, stating, “Every team at Ubisoft has been exploring ways to streamline operations and enhance efficiency for long-term success. Today, we announced further reorganization of our Global Publishing central and APAC structures to adapt to market changes with a more efficient and agile approach, affecting a total of 45 positions. We deeply appreciate the contributions of our impacted colleagues and are providing comprehensive support.”
Continued Cost-Cutting
Last November, 124 Ubisoft employees were affected by layoffs in its VFX and IT divisions, while 60 people were made redundant from the customer service team in May. The closure of the London Studio, home of the Hungry Shark franchise, in October 2023, with all future development moved to the Barcelona studio, is part of an ongoing restructuring that has already seen over 1000 job cuts.
In February, Ubisoft reported a significant drop in mobile earnings for the fiscal year, from 35% to 7% of total bookings over nine months, down 28% year-over-year. Plans for a mobile resurgence seem limited, with a focus shifting towards PC and console games.