Progress in Frostpunk 2 comes with a cost, as you, the Steward, must balance factions and scientific advancements. Our guide covers the best techs in Frostpunk 2 to aid in your research goals.
Let’s start with the basics and then delve into our top picks for each category: Heating, Resources, Frostland, City, Society, and Hubs.
Building the Research Institute
To initiate tech research in Frostpunk 2, you must construct a Research Institute. Here’s how:
- Create a Housing District using six tiles.
- Expand the Housing District by selecting three additional tiles.
- Expansion unlocks a building slot for new improvements, including the Research Institute.
- The Research Institute necessitates 100 heatstamps, 50 prefabs, and 400 workforce.
Tips for Researching Techs in Frostpunk 2
Early tech options unlock in your campaign, with more progressing as you advance. Consider these tips:
- Tech research requires manpower, heatstamps, and prefabs. Multiple Research Institutes expedite progress.
- Pre-requisites are essential for accessing higher-tier options. Align with specific tenets like Merit or Equality for advancement.
- Replacing previous tech with newer alternatives is viable when available.
- Researching favored tech enhances faction relations and aids in negotiations.
- Radical Ideas proposed by factions often lead to new laws.
Top Heating Techs
- Melting Deep Deposits: Deep Melting Drill — Boosts production efficiency and resource access.
- Generator Upgrades — Enhances generator functions and fuel throughput.
- Housing Insulation and Food Energy Efficiency — Decreases heat demand in specific districts.
- General: Fuel Sources — Tailor tech choices to available resources.