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Games on the way
The games will get announced in the coming months.
Liao said she is aware of what it costs to produce a quality game, and she wants to provide an amount that is meaningful for game developers. Saga has raised $15 million to date. The publishing house is going to be financed via the ecosystem fund.
“When the mainnet goes live, that’s when a treasury will open up in the ecosystem and a lot of the funds will come from there,” she said.
Through its on-going play-to-airdrop campaigns, Saga, game studios and guilds, all team up to organize tournaments where players are rewarded with $SAGA tokens for their participation.
Most recently in January, Saga completed its The Three Kingdoms airdrop campaign with participating partners Avalanche, Polygon and Solana, said Rebecca Liao, CEO of Saga, in an interview with GamesBeat.
“Saga Origins is our love letter to the developers building games in Web3. While the onus of bringing users to the platforms often falls on the game developers, we want to buck that convention and use our platform to bring users to the games instead,” said Liao. “Saga Origins will allow developers to bring provocative, expansive, and uncompromising titles to consumers that will revolutionize how we will all view game experiences.”
“We’re the only chain to do a publishing house,” she added.
That’s because she believes it isn’t just the responsibility of the game developers to bring users to the blockchain. Rather, the platform shares a responsibility in getting users. Saga built its own user-acquisition engine and it is now showing off the publishing house, she said.
Saga Multiverse at GDC
Today’s unveiling was made at the Saga Multiverse Reveal event against the backdrop of the Game Developers Conference (GDC), where Liao opened the afternoon with a keynote focused on the Saga Multiverse, powered by both generative AI and blockchain, and Saga Origins.
Liao and her Saga team were joined by industry executives, game developers and strategic partners at the event. The creators of Parallel, Wilder World and Wanderers, in a panel moderated by Brycent, explored what defines the new era of web3 gaming.
In addition to announcing Saga Origins, guests were treated to first looks and demos of games currently in development on the Saga chain, including Rogue Nation, a fast-paced modern rogue-like game, and Another World, a metaverse game supporting crossover IP and community engagement.
Liao said, “Our mainnet launch is the culmination of over two years of tireless work by our Saga core team to offer the most performant, lowest cost infrastructure possible to Web3 developers. As proud and excited as we are to soon share this release with our Innovators and broader community, it’s only the beginning. When projects come online, games and entertainment content come to life, the Saga economy becomes the engine of our ecosystem, and our multiverse truly begins.”
The Multiverse presentation premiered a cinematic Saga mainnet trailer ahead of the launch, revealing an April release window.
Saga’s growth
As a Layer-1 protocol, Saga is an innovative solutions platform that seamlessly brings Web3 games to market. Its technology is hyper-focused on developer needs, and dedicated to ensuring blockspace is abundant and can be simply accessed.
There are 335 Innovator projects and counting building on its protocol, of which 80% are games. Additionally, Saga has cemented partnerships with flagship Web3 projects including Polygon, Avalanche, and Celestia, positioning itself as a leader in Web3 development.
Only weeks away, the mainnet will bring together Web3 gaming in an extensive launch campaign for the benefit of the entire Saga community. Details will be revealed closer to the mainnet launch. The inaugural projects and partnerships under Saga Origins will be announced in the near future.
Saga was founded in 2022. Early seed investors include Placeholder, Maven11, Longhash, Samsung, Com2uS, and Polygon. Originally built on Cosmos, Saga has furthered its presence by bringing typically disparate but the best ecosystems into its Saga multiverse through ongoing strategic partnerships.
Air drops to players
The air drop is a popular method in crypto of getting tokens into the hands of users. Gamers who are on the leaderboards can be confirmed as winners. Then they can claim their air crops as winners. Then Saga will give them the Saga tokens that they’re owed. During the holidays, Saga gave out a lot of tokens to around 10,000 players or so. More recently, it gave out tokens to around 40,000 players.
Saga Origins will provide advances for game developers in typical publishing deals.
As for the games, “They have to be provocative. What struck me looking at the Web3 landscape of games is that pretty much all of them are more or less rated E for Everyone,” Liao said. “Which is great. I’m not saying that a toddler should be playing a really fine first person shooter game. But the games are more accessible. I felt like with Web3 gaming, we could push the envelope. So I really wanted the mature titles. I wanted the really provocative games.”
She added, “We like working with game developers that have pretty uncompromising visions. The ones that we work with right now definitely will argue with you on direction, which we really like. It just shows that they have passion for what they do. But I would say provocative is the top line feature we are looking for.”