When it comes to remaking a video game, there are two approaches you can take. One is the transformative route, where you reimagine a classic with a fresh perspective. This option is risky but can result in a project that stands on its own merits. The other approach is to stick closely to the original, providing players with a familiar experience. Konami is showcasing both strategies with its upcoming remakes of Silent Hill 2 and Metal Gear Solid Delta: Snake Eater.
While Silent Hill 2 remake offers a unique and bespoke spin on the original, Metal Gear Solid Delta remains faithful to the source material. My experience with the opening 90 minutes of the game left me with the impression that Konami is determined to honor Hideo Kojima’s vision without straying too far from the original formula. While this ensures a solid gaming experience, it also raises the question of what new elements the remake brings to the table beyond updated graphics.
Virtuous mission
Playing through the early stages of Metal Gear Solid Delta, I noticed minimal changes in aesthetics. The most significant update is the visual overhaul, giving the game a modern look while retaining its essence. From damage buildup on Snake’s body to improved color palettes, the remake enhances the overall visual experience without compromising the original’s charm. Despite the visual upgrades, the level design and cutscenes remain largely unchanged, preserving the nostalgic feel of the game.
“We don’t want it to feel like we can’t make a Metal Gear game without some of the original staff.”
During an interview, producer Noriaki Okamura emphasized the team’s commitment to delivering a faithful re-creation without relying heavily on the original developers. This decision reflects Konami’s confidence in its ability to uphold the Metal Gear legacy without Kojima’s direct involvement. While some may see this as a risk, it ensures that the core elements of the game remain intact, offering players a familiar yet refined experience.
New controls, same game
One of the notable changes in Metal Gear Solid Delta is the revamped control scheme, offering a smoother and more modern gameplay experience. This update addresses the rigid controls of the original version, making it easier for players to navigate through stealth missions and combat sequences. Despite the control improvements, the game stays true to its roots, providing an authentic Metal Gear Solid 3 experience with updated mechanics.
While the decision to remake Metal Gear Solid 3 may raise questions about the necessity of such a project, Konami’s objective is clear – to introduce a new generation of gamers to the series while preserving its legacy. By modernizing the visuals and controls, the remake aims to make the game more accessible to modern audiences without sacrificing its original charm.
Konami’s version
Despite criticisms about the need for a remake, Konami’s approach with Metal Gear Solid Delta reflects a broader strategy to revitalize the franchise and appeal to a new audience. By staying true to the original while introducing subtle enhancements, the remake serves as a bridge between the past and the future of the Metal Gear series.
While the remake may lack the artistic flair of Kojima’s creations, it offers a faithful rendition of Snake Eater that stays true to the game’s core essence. For fans of the original, Metal Gear Solid Delta: Snake Eater promises to deliver a familiar yet polished experience that captures the essence of the classic title.
Metal Gear Solid Delta: Snake Eater is currently in development for PS5, Xbox Series X/S, and PC.