The past half-decade in the fighting game genre has been focused on reviving classic series and updating them for a modern audience. Games like Street Fighter 6, Mortal Kombat 11, and Tekken 8 have reimagined gameplay mechanics, showing a willingness to innovate within established franchises. SNK’s latest entry, Fatal Fury: City of the Wolves, stands out with its new REV system, offering a fresh take on the long-running series.
Fatal Fury is a foundational series in SNK’s crossover universe, The King of Fighters. The upcoming Fatal Fury: City of the Wolves continues the legacy of the franchise, picking up where 1999’s Garou: Mark of the Wolves left off. The game features familiar characters like Terry Bogard and introduces new faces like Preecha, adding depth to the roster and appealing to both longtime fans and newcomers.
The game’s main mechanic, REV actions, adds a dynamic element to gameplay. Similar to special meters in other fighting games, REV actions allow for strategic moves and combos, but with a unique twist. Managing the REV meter adds a layer of risk and reward, requiring players to balance aggression with caution.
Another standout feature is the SPG system, offering players unique abilities based on their life bar status. This adds a strategic element to character selection and enhances the overall gameplay experience.
Fatal Fury: City of the Wolves combines elements from different fighting game franchises into a cohesive and engaging experience. The seamless integration of gameplay mechanics sets it apart from other titles in the genre, making it a promising addition to the new era of fighting games.
Fatal Fury: City of the Wolves is scheduled for release in early 2025, offering fans a fresh take on the classic series.
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