Sony has revealed the features available in the upcoming PC port of Ghost of Tsushima, setting high expectations for its May 16 release. Despite past issues with PlayStation Studios and Nixxes’ PC ports, Ghost of Tsushima is already looking impressive.
Ghost of Tsushima DLSS, FSR, and XeSS
The PC release will include modern features like Nvidia’s DLSS 3 and AMD’s FSR 3 for upscaling and frame generation. Additionally, Intel XeSS and native anti-aliasing modes for FSR and DLSS will enhance image quality at native resolution.
With comprehensive performance-boosting tech, the inclusion of FSR 3 at launch is noteworthy given the slow adoption of AMD’s frame generation technology in previous game releases.
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Unfortunately, the PC version of Ghost of Tsushima will not initially support AMD’s FSR 3.1 update, but an update may be released by Nixxes once it becomes available.
Aside from upscaling and frame generation features, the game will also offer support for various ultrawide and multi-monitor display setups.
Ghost of Tsushima PC system requirements
Sony has shared the system requirements, including four graphics presets catering to a range of hardware capabilities.
Noteworthy specifications include the recommendation for playing the game off an SSD for optimal performance.
Finally, the Medium preset requires a GPU with 6GB of VRAM, ensuring smooth gameplay at lower resolutions.
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