“Flintlock: The Siege of Dawn doesn’t quite do enough to make it stand out in a crowded genre.”
Pros
- Great lead characters
- Excellent combo system
- High degree of maneuverability
- Approachable for the genre
Cons
- Bosses are underwhelming
- Poor enemy variety
- Woefully inept AI
- Exploration lacks rewards
What sets a fantastic Soulslike game apart from the rest? Is it the challenging difficulty and the relentless drive to succeed? Or perhaps it’s the intricate narratives woven into a mysterious world? The questions arise while playing Flintlock: The Siege of Dawn, an action role-playing game (ARPG) from A44 Games, known for their work on 2018’s Ashen.
Flintlock: The Siege of Dawn stands as a unique take on the established Soulslike genre. With its focus on dodge and parry combat mechanics, respawning enemies, and currency recovery mechanics, the game offers a fresh interpretation of familiar elements. Despite introducing some innovative tweaks, Flintlock falls short of fully exploring its potential and fails to capitalize on its most promising concepts.
Of gods and monsters
Flintlock: The Siege of Dawn follows the journey of Nor Vanek, an explosives engineer and a member of the Coalition army tasked with protecting the world of Kian from the undead threat. As the game unfolds, Nor finds herself allied with Enki, a fox-like being claiming to be a minor god. Their evolving relationship forms a strong foundation for the game, although other narrative elements and supporting character backstories often feel underdeveloped. The contrast between Nor’s skepticism and Enki’s enigmatic nature adds depth to the storytelling, but the overall narrative lacks significant impact beyond their personal dynamic.
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