Blizzard Entertainment, known for games like World of Warcraft, Diablo IV, and Overwatch 2, has a rich and complex history explored in the new book Play Nice: The Rise, Fall, and Future of Blizzard Entertainment by Jason Schreier. The book covers Blizzard’s journey from its inception, success with titles like Warcraft III, to its recent challenges, including legal issues, internal strife, and acquisitions.
The book provides valuable insights into the highs and lows of being a top player in the gaming industry. For fans of Blizzard, it offers a deep dive into canceled projects and the dynamics of game development. From StarCraft: Ghost to Odyssey, the book sheds light on these abandoned endeavors.
Denizen
Denizen was a dungeon-crawler that never came to fruition due to resource constraints.
Bloodlines
Bloodlines, a “space vampire” game, was scrapped because it failed to resonate with the team.