Nintendo shocked the video game industry by filing a lawsuit against Palworld developer Pocketpair for allegedly infringing on their patent rights. Although the specific patents in question have not been disclosed, industry analysts predict that Nintendo is likely to prevail in this legal battle.
In an interview with 404 Media, Serkan Toto, the CEO of Kantan Games, suggested that Nintendo has a track record of enforcing its patent rights through legal action. Toto believes that Nintendo would not proceed with the lawsuit unless they were confident in their chances of winning.
Before Palworld officially launched in January 2024, comparisons were drawn between the game and Pokémon due to similarities in creature designs. However, Palworld focuses more on survival, crafting, and base-building rather than creature collection. The lawsuit’s basis on patent infringement remains unsubstantiated.
While the exact patents involved remain undisclosed, speculation suggests that the lawsuit may revolve around a patent related to capturing characters in a field using a ball.
Toto speculates that Nintendo’s legal action stems from Palworld‘s rapid success and potential profitability. Despite facing limitations with challenging the creature designs, Nintendo aims to secure licensing fees through the lawsuit.
Nintendo’s history of litigation for patent infringement includes cases where companies settled out of court and agreed to pay licensing fees. Toto cites a previous instance involving Colopl, highlighting the potential financial impact on Pocketpair.
While Nintendo’s lawsuit is likely motivated by financial interests rather than shutting down Pocketpair completely, the outcome could still pose challenges for the smaller developer. Toto emphasizes Nintendo’s strategic decision-making in pursuing legal action.
Aside from this lawsuit, Nintendo has been actively enforcing its intellectual property rights against emulation hardware and unauthorized fan games. Recent legal actions reflect Nintendo’s commitment to protecting its brand and intellectual property in the gaming industry.