With the arrival of Patch 14.6 on the live servers, it’s time to take a look at what’s coming in the upcoming LoL Patch 14.7.
LoL Patch 14.7 – Anticipated Item Adjustments
Following significant nerfs in Patch 14.6 to powerhouse picks like Karma and Smolder, as well as buffs to less popular champions including Galio, the meta is showing signs of shifting. Patch 14.7 heralds the rework for Skarner, with various modifications already being tested on the PBE, as detailed by game designer Spideraxe. Enchanter champions like Sona, Nami, and Karma are set to receive some tweaks in an effort to achieve balance.
While the specific changes for Patch 14.7 are currently limited, updates mainly focus on enchanter champions. Sona and Nami are set for adjustments, with Riot also aiming to bring Karma to a more stable state.
Below are the planned numerical adjustments, though it’s important to note that these buffs and nerfs may undergo further fine-tuning in the coming days.
Release Date for Patch 14.7
According to the official patch timeline, Patch 14.7 is scheduled for release on Wednesday, Apr. 3rd, marking the 7th patch out of the 24 planned updates for the year.
Anticipated Impact on the Meta
Given the current scarcity of changes in the upcoming patch, making a precise analysis of how the meta will shift is challenging. Once all modifications are confirmed, we will provide insights on the evolving meta. In the meantime, refer to our tier lists for the top champions in each role:
- Top lane tier list
- Jungle tier list
- Mid lane tier list
- ADC tier list
- Support tier list
Expected Changes in Patch 14.7
Champion Changes in Patch 14.7
Karma
- RE bonus base shield: 50 – 170 ⇒ 60 – 210 ⇒ 50 – 170 (revert)
- RE AoE shield: 100% of bonus shield ⇒ 80% of bonus shield (live is 30% of total shield)
Nami
- W base damage: 60 – 220 ⇒ 60 – 200
- W damage AP ratio: 55% ⇒ 50%
- W base heal: 55 – 135 ⇒ 55 – 155
- W heal AP ratio: 25% ⇒ 40%
- W cooldown: 10 seconds ⇒ 9 seconds
- W cooldown: 9 seconds ⇒ 10 seconds
- W bounce reduction: -15% ⇒ -10%
- W bounce reduction AP ratio: 7.5% per 100 AP ⇒ 10% (this is a buff)
- E base damage: 20 – 80 ⇒ 20 – 60
Olaf
- Q now deals 5 – 25 bonus monster damage
- W attack speed duration: 4 seconds ⇒ 5 seconds
- W mana cost: 30 ⇒ 50
- E cooldown refund is now increased to 2 seconds against monsters
- R now costs 100 mana
- R bonus AD: 10 – 30 ⇒ 15 – 25
- R move speed: 20% – 70% ⇒ 30% – 70%
Sona
- PQ damage: 28 – 336 + 28% AP ⇒ 30 – 360 + 30% AP
- Q on-hit AP ratio: 20% ⇒ 10%
- W heal AP ratio: 15% ⇒ 30%
- E base MS: 10% – 14% ⇒ 10% – 18% (self is still 20% flat)
Sylas
- Q explosion monster damage: 40% ⇒ 70%, minions still 40%
Skarner
- Passive monster damage cap: 75 – 300 ⇒ 75 – 250
- Q monster damage cap: 100 – 300 ⇒ 100 – 400
- Q bonus attack speed: 25% – 45%⇒ 20% – 40%
- Q bonus AD ratio: 70% ⇒ 45%
- Q now deals 50% damage to turrets
- Q now scales with 70% bonus AD
- Q mana cost: 40 flat ⇒ 40 – 60
- W width: 100 units ⇒ 200
- W damage now scales with 80% AP
- W slow: 30% – 50% ⇒ 20% – 40%
- W mana cost: 30 flat ⇒ 40 – 60
- Can now move while casting W
- E mana cost: 50 flat ⇒ 50 – 70
Item Changes
Bloodsong
- Spellblade base AD ratio: 150% ⇒ 100%
Imperial Mandate
- Damage: 12% current HP ⇒ 10% current HP
Zaz’Zak’s Realmspike
- Base damage: 20 ⇒ 10
- Health damage: 4% max HP ⇒ 3% max HP
- Cooldown: 8 – 6 seconds ⇒ 10 seconds flat
System Changes
- Demotion LP: 75 ⇒ 50
Upcoming Skins
- Choo Choo Ornn
- Toy Terror Cho’Gath
- Durian Defender Rammus
- Zesty Dip Zac
- Cheddar Chief Twitc
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