On International Women’s Day, we reached out to the games industry to highlight the women making strides in gaming today. From founders to artists, game designers to CEOs, we gathered opinions and insights from every aspect that contributes to the greatness of games.
Here are their stories, advice for aspiring professionals, and the areas in the workplace and industry that still need improvement.
Let’s dive into part one.
Ekaterina Shtirts, Lead Game Designer at Roger That! in Belka Games
How did you get started in games?
Five years ago, I transitioned from a career as an opera singer to pursue game design. The passion for gaming led me to explore the creative and analytical aspects of game development.
“We must not forget that women still do not always find themselves in equal positions to men.” – Ekaterina Shtirts
Ekaterina Shtirts
What do you enjoy most about working in video games?
I love the blend of creativity and pragmatism in game development. It allows me to utilize my creativity while leveraging data and analysis to enhance player experiences.
What advice would you offer to aspiring professionals?
Express and explore your emotions fearlessly. Emotions are key to engaging players and creating captivating experiences.
How can the industry be more inclusive and safe?
Empower women by treating them equally in all aspects, from promotions to evaluating performance. Respect and value the contributions of women in the industry.
What accomplishment are you proud of?
I take pride in maintaining my values, supporting company growth, and prioritizing employee well-being amidst industry challenges.
Nur Ugurlu, Business Development Representative at ZBD
How did you get started in games?
My journey into the games industry began with financial analysis for a Turkish shooter title. Immersion in the creative and operational aspects of gaming led me to explore the rewarding play ecosystem.
“One key area of improvement is being more open-minded in the creation of junior roles.” – Nur Ugurlu
Nur Ugurlu
What do you enjoy most about working with video games?
The diversity of communities and networks within the industry is captivating. It offers a platform for inclusivity, creativity, and positive change.
What advice would you offer to aspiring professionals?
Embrace opportunities that challenge you and promote continuous learning. Foster positive interactions and collaborate across disciplines.
How can the industry be more inclusive and safe?
Create entry-level positions accessible to diverse backgrounds. Prioritize open communication, transparency, and feedback to foster a supportive and inclusive environment.
What accomplishment are you proud of?
I take pride in my involvement with Women in Games organization, empowering and inspiring women in the gaming sector.
Maria Plendukova, Project Manager at Bermuda Adventures in Belka Games
How did you get started in games?
Transitioning from a managerial background, I followed my passion for game development. The blend of art, technology, creativity, and community in game development resonated with me.
“Play a lot of games, analyze your gaming experience, and answer the question of how that experience could be improved.” – Maria Plendukova
Maria Plendukova
What do you enjoy most about working in video games?
The dynamic challenges and tasks in game development excite me. It’s a fusion of creativity, technology, and community collaboration.
What advice would you offer to aspiring professionals?
Play and analyze games to understand player experiences. Find inspiration from various fields to innovate game concepts.
How can the industry be more inclusive and safe?
Focus on understanding and engaging with players to create inclusive experiences. Empower employees and prioritize their well-being.
What accomplishment are you proud of?
I take pride in the collaborative research, testing, and creativity at Belka Games, contributing to a vibrant and innovative work culture.
Carin Huurnink, Senior Animator at Warcraft Rumble in Blizzard Entertainment
How did you get started in games?
My passion for animation led me to game development after studying communication and multimedia design. Animation offered me a bridge between game mechanics and player experiences.
“We don’t need an echo-chamber: creativity and innovation come from people with different backgrounds, upbringings, and cultures.” – Carin Huurnink
Carin Huurnink
What do you enjoy most about working within video games?
Collaborating with diverse disciplines and building life into characters through animation excites me. It’s a blend of creativity, technicality, and player interaction.
What advice would you offer to aspiring professionals?
Network and showcase your passion in your portfolio. Embrace challenges, continuous learning, and collaboration across disciplines for personal and professional growth.
How can the industry be more inclusive and safe?
Promote diversity and inclusivity by fostering a diverse talent pool. Eliminate crunch culture, prioritize employee well-being, and encourage a supportive and collaborative work environment.
What accomplishment are you proud of?
I fulfilled my dream of working at Blizzard Entertainment after setting a 10-year goal. I take pride in the collaborative effort and passion that goes into every game.
Frida Külper, Game Programmer at Midjiwan AB
How did you get started in games?
After exploring visual arts and programming, I transitioned into game development driven by my love for games like Sonic. I found my place in a small indie studio, contributing to the vision of a turn-based strategy game.
“Some parts of the industry still struggle with crunch culture. That needs to go, of course.” – Frida Külper
Frida Külper
What do you enjoy most about working within video games?
Seeing the vision come to life, collaborating with talented individuals, and bringing characters to life through animation are my favorite aspects of working in games.
What advice would you offer to aspiring professionals?
Network, explore different roles in game development, and master your craft. Embrace challenges, continuous learning, and choose the path that best suits your skills and passion.
How can the industry be more inclusive and safe?
Prioritize employee well-being by eliminating crunch culture and fostering a supportive work environment. Embrace diversity, challenge biases, and create safe spaces for all individuals in the industry.
What accomplishment are you proud of?
I am proud of creating a mentoring program to support budding game developers and provide valuable feedback in a collaborative and supportive environment.
Julia Seifert, Office Manager & Talent Scout at KeokeN Interactive and Women in Games Ambassador
How did you get started in games?
My journey in game development began by fostering collaborations between game developers and creators. I found my place by supporting early game devs and incorporating my administrative skills into the industry.
“We need to raise even more awareness of the discrimination and repression that women and especially queer people face while playing games.” – Julia Seifert
Julia Seifert
What do you enjoy most about working within video games?
The creativity and knowledge exchange in the industry is inspiring. Every day, I learn something new from passionate colleagues in different disciplines.
What’s the best thing about the industry?
The interdisciplinary collaboration and diversity in game development is remarkable. The industry welcomes individuals from diverse backgrounds and skill sets, fostering innovation and creativity.
What advice would you offer to aspiring professionals?
Develop your networking skills and engage with industry communities. Networking is a valuable skill that opens doors to opportunities and collaborations.
How can the industry be more inclusive and safe?
Combat biases, promote inclusivity, and eliminate discrimination through workplace policies. Prioritize employee well-being and create a supportive and diverse work environment.
What accomplishment are you proud of?
I take pride in creating mentoring programs and fostering collaboration between different game development companies to support aspiring game developers and provide valuable feedback in a supportive environment.