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Stay ahead of the game with our curated selection of the biggest stories from the world of mobile gaming in the past week.
1) Wuthering Waves Surpasses $150 Million Milestone
Kuro Games’ Wuthering Waves has achieved over $150 million in gross revenue on mobile within just four months since its launch. The majority of spending comes from Asia, with China and Japan contributing 23% each to the game’s mobile earnings so far. However, the revenue has seen a decline since its peak in June, dropping to $10.7 million in September.
2) Five Lessons from Dice Dreams’ Success
SuperPlay’s Dice Dreams has seen remarkable growth in revenue and downloads, thanks to strategies like event integration, engaging live ops, player retention, and adaptability.
3) Scopely’s Mega Acquisition Plans
Monopoly Go creator Scopely is gearing up for a major acquisition next year, aiming for a “megadeal” that involves a global franchise generating at least a billion dollars in revenue, as revealed by Scopely’s chief revenue officer Tim O’Brien during an exclusive Q&A.
4) Africa’s Growing Video Games Market
The video games market in Africa is predicted to reach $3.72 billion by 2029, thanks to factors like increasing mobile penetration, which is expected to hit 50% in Sub-Saharan Africa by 2030, along with the rise of 5G networks.
5) Xbox Game Sales Coming to Android App
Starting from November, Xbox games will be available for purchase through the Xbox App on Android, following a court ruling that mandates Google to allow third-party app stores in the US for the next three years, despite Google’s intention to appeal the decision.