Xsolla issued the winter 2024 edition of its The State of Play report on navigating the transformative era of gaming.
The global video game commerce company said the report is a strategic guide providing a comprehensive overview of the gaming industry’s past, present, and future. This report delves into industry trends, shedding light on the dynamic landscape that developers and stakeholders are set to navigate in 2024.
The report reflects on the gaming industry’s journey over the past five years while offering key insights into its future trajectory.
Berkley Egenes, chief marketing & growth officer of Xsolla, said in a statement, “As we unveil the The State of Play Winter 2024 Edition, it’s clear the gaming industry is navigating a transformative era. This report, rich with data and insights, is a testament to our commitment to empowering developers and industry stakeholders. It offers a deep understanding of the market dynamics and emerging trends, crucial for shaping strategies and embracing the future of gaming.”
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The Winter 2024 Edition features contributions from industry professionals such as Aisyah Ambok from PlayStation Studios Malaysia and Walter Souto, head of product for cloud gaming at AWG. By incorporating diverse viewpoints, the report aims to provide a holistic view of the gaming landscape, considering the opinions of seasoned experts.
The report spotlights the growing influence of women in gaming, emphasizing the evolving roles and the significance of diversity within the industry. It also explores the resurgence of mobile gaming and the ascendancy of cloud gaming, offering insights into sectors poised for significant growth.
One of the report’s focal points is funding in the gaming sector, meticulously analyzing investment trends, mergers, acquisitions, and innovative fundraising methods. This examination aims to provide readers with a clear understanding of the financial dynamics propelling the industry forward.
Report details
I’ve gone through the report and Xsolla has a lot of data. The company said 40 of the top 100 mobile games have launched web shops using Xsolla tools, and it assisted more than 151 games altogether in launching web shops, said Chris Hewish of Xsolla.
The market has recognized that Apple and Google are not inclined to soften their guidelines, let alone relinquish their 30% fee. In countries like South Korea, where payments through third-party systems are allowed, Google still charges 26%, rendering the use of external systems unprofitable, Xsolla said. There’s a lot more in the report.
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