UGC game studio and publisher Look North World announced today it is partnering with Hasbro to bring three of the latter’s board games to Fortnite. Specifically, Look North World will recreate the games as islands via UEFN, allowing players to enjoy recreations of the familiar gameplay. The first game it’s adapting is Clue, which launches today as the island Murder Mystery: Clue. Other islands based on Guess Who and Connect Four are planned to launch later in October and December, respectively.
Murder Mystery: Clue uses Fortnite’s assets to recreate the essential elements of Clue. Gameplay takes place in timed rounds, where players vote on maps and are then assigned the roles of Killer, Detective, or Guest secretly. Each player has their own agenda and win conditions — presumably the Killer’s is to do the slaying in a particular fashion while the Detective’s is to discover their dastardly deeds.
Eugene Evans, SVP of digital strategy and licensing at Hasbro and Wizards of the Coast, said in a statement, “Bringing our classic games into new mediums like Fortnite is a key strategy as we continue to grow our digital games portfolio through both licensing and internal development. We start with games that have attracted fans for decades, and when we partner with a studio like Look North World, we know they understand the essence of what makes these games resonate with players.”
Hasbro has found success licensing its board games for digital experiences — Scopely’s Monopoly Go, for example, continues to grow and expand its dedicated audience. It’s also worked with Look North World in the past, participating in its funding in July.
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Alex Seropian, Look North World’s CEO, said in a statement, “Look North World moves at the speed of culture to deliver the experiences gamers want, on the platforms where they are already playing and creating. We are excited to work with Hasbro, a brand that understands the power of user-generated content as a unique opportunity to connect with passionate gamers. Hasbro is embracing community-driven trends—bringing iconic games like Clue, Guess Who, and Connect Four into the spaces where players are most engaged.”