Riot Games has rolled out the patch notes for VALORANT 9.05, focusing on agent changes, an Ares buff, and a new map joining the rotation. Additionally, the update addresses various bugs and glitches in the game. Let’s dive into the highlights of the VALORANT 9.05 patch notes.
VALORANT 9.05 Patch Notes for all platforms
Agent Updates
Chamber
Chamber receives a slight buff in this patch, enhancing his Rendezvous ability to secure more space safely. The increase in TP radius allows for better setup possibilities and confident pushes.
- Rendezvous: TP radius increased from 13m to 18m
Astra
- Stars: Increased from 4 to 5
Stim Behaviour
Riot Games addresses player feedback on combat stims affecting aim consistency. All fire rate buffs now maintain consistent recoil to align with default play, ensuring muscle memory remains intact during stimmed situations.
Omen
- New voice lines for Omen and added interactions with Viper, Clove, Iso, and Vyse
Ares Buff
- Reverted crouch benefits from 25% to 40% and adjusted headshot multiplier to 2.5
- Ares now achieves a kill in 2 headshots within 30m, making it more powerful than before.
PC Bug Fixes
Client
- Fixed issue with specific characters in Polish, Russian, and Japanese causing incorrect search results in Spray screen collection.
Maps
- Abyss: Fixed out-of-bounds ledge issue
- Lotus: Minor art fixes
- Icebox: Fixed gap in door frame at A Pipes from Mid Boiler
- Sunset: Fixed roof gap above B Boba and box at Mid Top for correct bullet penetration decals
- The Range: Removed placeholder object in vista
Console Updates
Client Updates
- Progression Screen: Now displays Agent gear in objectives panel if slots are open
Gameplay System Updates
- Added Map Cursor Speed slider for adjusting cursor movement speed on megamap and Agent abilities maps
Map Updates
- New map “Breeze” added to Unrated & Swift Play queues