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That was quick!
Gamescom and Devcom were a whirlwind of activity, filled with meetings, networking, and events. Devcom saw a record attendance of 5,000 people and featured 350 speakers across 17 stages. Gamescom was bustling with networking events, including the Pocket Gamer Party. The Pocket Gamer Mobile Games Awards showcased the industry’s talent and innovation.
From these events, several key takeaways emerged:
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Developers face challenges:
The gaming industry is navigating through tough times, but signs of growth, especially in the mobile games market, are on the horizon. Industry veteran Eugene Evans shared his optimism for innovation and industry resilience.
Hasbro’s success with games like Monopoly GO! highlights the industry’s expanding global reach and potential for growth.
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Eastern influence:
Companies from Asia and the Middle East are becoming significant players in the gaming industry, evident from their presence at Gamescom and the Mobile Games Awards. Their impact on the industry is growing as they bring high-quality games to Western markets.
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Web shops rising:
Alternative payment systems and web shops are gaining traction, with companies like Xsolla leading the way. Developers are exploring new revenue streams beyond traditional app stores, showing potential for increased profitability.
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Apple’s impact:
Apple’s recent privacy measures have posed challenges for the mobile gaming industry, with many industry players navigating the changing landscape. The ongoing discussions around Apple’s policies and lawsuits are shaping industry conversations and future strategies.
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Monument Valley returns:
Monument Valley 3 is set to make a comeback on December 10th, 2024, exclusively on Netflix. This move reflects the evolving market dynamics, where premium games find new homes on subscription services. Despite the dominance of free-to-play games, there is still space for premium experiences like Monument Valley.