Herdling is an enchanting indie game where players must guide unique creatures called Calicorns up a mountain. The game was unveiled at Gamescom Opening Night Live and is developed by Okomotive, known for Far: Changing Tides and Far: Lone Sails, and published by Panic, the team behind Untitled Goose Game, Firewatch, and the Playdate handheld.
In Herdling, players face the challenge of herding and protecting the Calicorns while solving puzzles and climbing the mountain. The game’s trailer showcases stampede sequences that promise moments of exhilarating speed throughout the adventure.
With its atmospheric visuals reminiscent of the Far games, the Okomotive team describes Herdling as a new type of adventure for both players and developers. Game designer Fabio Baumgartner highlights the central design concept of moving as part of a herd of mystical creatures, while Panic director of publishing Nick Suttner draws parallels between Herdling and acclaimed titles like Firewatch, Inside, and The Last Guardian, indicating high expectations for the game.
Suttner expressed excitement about Herdling being a return to the immersive experience of games like Firewatch, emphasizing its potential to evoke feelings of awe, solitude, and companionship. The game is scheduled for release on PC and consoles in 2025, with a more in-depth look promised during Panic’s showcase on August 27.