RallyHere, a division of Hi-Rez Ventures, has partnered with Titan Forge Games to handle Smite 2 live service operations.
Alpharetta, Georgia-based RallyHere, a division of Hi-Rez Studios, handles games-as-a-service tasks and backend development, enabling game design teams to focus on creating fun games. RallyHere’s platform, which currently supports games from both Hi-Rez Studios and external parties, is industry-proven with over 200 million players for games like Rogue Company, Smite, and Paladins.
RallyHere has recently announced a strategic partnership to provide live service operations support for Smite 2, the highly anticipated sequel to the world’s No. 1 cross-platform MOBA currently in development by Titan Forge Games.
RallyHere’s comprehensive product suite covers key features essential for running live service games across multiple platforms, and the platform is now handling the backend infrastructure for five external games as well as an additional six titles from Hi-Rez Studios. Stewart Chisam, CEO at RallyHere, spoke about the platform in December.
One of the lessons we’ve learned in Hi-Rez over the years was that the technical backend services and operations of a game are of immense importance and require a heavy creative burden off the game studios. RallyHere has been developed to tackle these challenges, allowing game developers to focus on creative tasks within the studio.
Titan Forge Games, the largest in-house studio at Hi-Rez, boasts a player base exceeding 40 million and is renowned for developing Smite. With a commitment to exploring the potential of the Smite universe, Titan Forge Games delivers immersive, action-packed gaming experiences rooted in mythology and modern themes, fostering global competition on an epic scale.
According to Alex Cantatore, executive producer at Titan Forge Games, RallyHere gives the confidence to publish Smite 2 on multiple platforms at launch, ensuring seamless cross-platform play.
For Chisam, “RallyHere is proud to power Smite 2. Our platform can handle even more concurrent users, improve ranking systems, and power full crossplay while we re-imagine and improve the item store – we’re thrilled to partner with Smite 2 and the Titan Forge developer and business teams.”
A long gestation
RallyHere took years to develop but officially started offering services to external developers about a year ago. The decision to turn the backend service into a business was made around 2019. The company upgraded its platform with massive investments and rigorous testing.
Chisam believes that, as game companies look to cut costs, RallyHere can help. According to Chisam, there has been a renewed focus on making sure that games can be operated in a sustainable, long-term way and cost structure.
This collaboration aims to enhance the gaming experience for players of Smite 2, ensuring seamless cross-platform play and optimal live service operations. With the advanced backend infrastructure provided by RallyHere, Smite 2 looks poised to leverage modern features for a global audience. RallyHere has about 40 people on its team.
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