Riot Games has recently released the patch notes for VALORANT 9.03, with a strong focus on abilities that spread along the ground and targeted maps. Additionally, the fan-favorite map Pearl is now available for console players in Unrated and Swift Play queues. Without further delay, let’s delve into the key highlights of the VALORANT 9.03 patch notes.
VALORANT 9.03 Patch Notes for all platforms
General Updates
- Improved interaction with overlapping objects for more consistent actions.
- Example: Cypher’s Spycam dart no longer blocks rope attachment when looked at directly.
Agent Updates
- Enhancements to ground-spreading abilities such as Brimstone’s Incendiary and Viper’s Snakebite for consistent spread and damage application.
- Additional pingable icons now visible on maps for ability targeting.
- Affected Abilities: Brimstone’s Sky Smoke, Orbital Strike, Clove’s Ruse, Omen’s From The Shadows.
- Sage’s Barrier Orb placement preview now shown on minimap.
Performance Updates
- Improved performance of Iso’s Kill Contract ability.
Bug Fixes
- Fixed menu opening resetting toggle crouch/walk state.
- Pinging guns on the ground now displays gun names in text feed.
- Defuse timer bug fixed showing ‘-00.00’ if defused at round timer hitting 0.
- Ability icons now visible on minimap for Observers.
- Enemies not appearing on minimap issue resolved.
- Combat Report widget overlap issue fixed.
- Font size readability improved for Combat Report in various languages.
- Auto re-scoping issue during reload for specific guns resolved.
Console Changes
Pearl added to Unrated and Swift Play queues for consoles.
Bug Fixes
- Opening ability map and Shop/Scoreboard simultaneously no longer results in input loss.
- Pressing ability button while defusing Spike will not equip a weapon.
- Harbor’s High Tide wall no longer ends prematurely.