Nate Mitchell achieved a significant startup victory with Oculus and is now launching another startup, Mountaintop, which unveiled its Spectre Divide shooter game this week.
The PC game is a 3v3 multiplayer tactical shooter with a unique twist: the introduction of “duality” where players have a virtual twin to switch between during matches for strategic advantages. Mountaintop, founded in 2020 and after four years in development, raised $30 million to bring this innovative game to life. Nate Mitchell expressed his excitement in showcasing the game at an online preview event.
Lee Horn, the game director for Spectre Divide, brings his experience from Apex Legends and Valorant to create a game that revolves around the concept of duality and strategic gameplay tactics.
Spectre Divide introduces a new dimension to tactical shooters, allowing players to control two bodies simultaneously, enhancing both offense and defense strategies. The game’s features like teleportation, weapon loadouts, and strategic positioning provide a fresh experience in the shooter genre.
The art style and backstory of Spectre Divide blend realism with anime aesthetics, set in a modern metropolis with a unique underground sport of Santai. Players compete for fortune and glory, and the game boasts a style that balances graphic aesthetics with visceral combat.
With strategic positioning and innovative gameplay mechanics, Spectre Divide offers a dynamic and engaging experience for players, emphasizing skill and strategy over luck. The game’s economy, customization options, and competitive modes ensure a diverse and rewarding gaming experience for all players.
Overall, Spectre Divide aims to set a new standard in tactical shooter gameplay, offering a fresh take on the genre with its emphasis on duality and strategic depth. Players can expect a challenging and immersive experience that will keep them engaged for hours on end.
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