Exciting news for MOBA fans around the world as SMITE 2 has been announced, a decade after the release of the first game. SMITE 2 will be an entirely standalone product, built in Unreal Engine 5, and is being marketed as a true sequel to SMITE, which has maintained a strong community since its release in 2014.
SMITE 2 was revealed by Titan Forge Games ahead of the Smite World Championship tournament, which is celebrating its tenth anniversary. As the competition unfolds, more details about SMITE 2, including its esports ecosystem, have been unveiled.
SMITE 2 Esports Announcement
The closed alpha of SMITE 2 is set to be rolled out to fans worldwide, and pre-alpha footage is already impressive. While it may be challenging for SMITE 2 to compete with established MOBA titles such as League of Legends and Dota 2, the upcoming features look very promising. Titan Forge has promised that SMITE 2 will offer more godlike impact, strategy, and creativity compared to its predecessor, setting high expectations for the game.
It has also been announced that SMITE 2 will host major tournaments held in front of live audiences around the world. Upon release, an esports ecosystem will be initiated, featuring major events in the United States and Europe or the United Kingdom.
This is a significant milestone, as esports events in the United Kingdom are gaining momentum, with events like the BLAST Premier Spring Final and the League of Legends World Championship heading to London in 2024. However, many esports games have yet to establish a presence in the UK.
There are high hopes that SMITE 2 will provide MOBA fans with an alternative to powerhouse titles like League of Legends and Dota 2, as SMITE offers a unique gameplay experience within the genre. Innovation is always welcome in the gaming community.
While there is no official release date for SMITE 2, it will be available on PC, Xbox Series X|S, and PlayStation 5, making it a multi-platform release and adding another unique element to the game’s offering.